
- #Construct 3 use random for spawn mod
- #Construct 3 use random for spawn full
- #Construct 3 use random for spawn mods
#Construct 3 use random for spawn mods
This may be helpful if other mods use similar command names.Įnables or disables any installed content packs for Farm Type Manager. NameĮnables or disables this mod's commands in the SMAPI console.
#Construct 3 use random for spawn mod
They change the behavior of the mod itself, rather than a specific farm or content pack.

These settings are in the config.json file, which is in the mod's main folder: Stardew Valley\Mods\FarmTypeManager. Example: "MyModName.CustomMonster" Mod Settings
#Construct 3 use random for spawn full
The full provided name should be used in the MonsterName setting. The command will list the primary name of each monster from Stardew Valley itself, and then scan other mods for custom monster classes.

Spawn forage and respawn existing stumps on the farm Examplesīelow are a few examples of changes you can make to your character's configuration file, spawning various things on your farm or the other in-game maps. Its console commands will still function, though. Note: This mod will be disabled in multiplayer when you play as a farmhand (i.e. Exit your farm and reload it, or progress to the next in-game day.Customize the file's settings (see Examples or Settings) and save your changes.Load it with the ConfigEditor.html file in the FarmTypeManager folder, or edit manually with any text editor. json file with your character's name on it. json configuration file for your character in the Stardew Valley\Mods\FarmTypeManager\data folder. Load the farm you want to customize, or create a new character and progress past the game's intro.If you want to customize Farm Type Manager’s settings yourself, follow these instructions: Setup If you use other mods that require Farm Type Manager, then you’re all set here!

